IT6506 · eBusiness Technologies · Topic 1

Introduction to
eBusiness & eCommerce

Level III — Semester 6 · University of Colombo School of Computing

01
Concepts & Definition

Define eBusiness and distinguish it from eCommerce. What are the key technological forces that have driven the transition from traditional business to eBusiness?

+

eBusiness (Electronic Business) refers to the conduct of all business processes and transactions using digital technologies — including the internet, computer networks, and mobile devices. It encompasses marketing, buying, selling, delivering, servicing, payment, supply chain management, and customer relationship management across digital networks.

eCommerce is a subset of eBusiness that specifically refers to the buying and selling of goods and services online. eBusiness is broader: it includes eCommerce but also covers internal business processes, HR systems, ERP, CRM, and partner collaborations that may not involve direct commercial transactions.

The key ICT forces that enabled eBusiness include:

  • Exponential growth in computing power — microprocessor capability has grown dramatically, enabling complex processing at low cost
  • Massive increases in storage capacity and bandwidth — from electromagnetic to optical storage, capacity improved 10× to 10,000×
  • The Internet and World Wide Web — provided a universal, non-proprietary network connecting businesses globally
  • Plummeting transaction costs — internet banking transactions cost ~$0.10 compared to $1.07 at a physical branch

eBusiness is not just technology — it requires aligned strategic changes, procedural changes, new IT policies, and supplier/customer interactions working together cohesively.

1.1 Intro to eBusiness eTransformation
02
Classification

Explain the major classifications of eBusiness (B2C, B2B, C2C, B2G, C2B) with examples. How does each model differ in terms of transaction parties and objectives?

+

eBusiness is classified based on the parties involved in the transaction:

  • B2C (Business-to-Consumer): Businesses sell directly to end consumers online. Example: Amazon, Daraz, Dell's online store. Dell allows customers to custom-configure PCs, receive money before shipping, and track deliveries — all digitally.
  • B2B (Business-to-Business): Companies transact with other companies. Example: Cisco providing networking solutions to Microsoft. Goals include increasing worker productivity, improving customer service, and gaining competitive advantage through inter-business digital collaboration.
  • C2C (Consumer-to-Consumer): Individual consumers sell to other consumers via a platform. Example: eBay, where individuals list and bid on items. The platform facilitates the transaction without being a seller itself.
  • B2G (Business-to-Government): Businesses sell to government entities through digital procurement portals. Example: Victorian Government eTenders portal where suppliers bid for government contracts.
  • C2B (Consumer-to-Business): Individuals offer services or products to businesses. Example: Fiverr, where freelancers offer digital services to companies purchasing them.
  • G2B / G2C / G2G: Government interactions with businesses, citizens, and other governments respectively, such as tax portals and public service delivery systems.

A single company can operate across multiple classifications simultaneously — e.g., Amazon operates B2C (retail), B2B (AWS cloud services), and C2C (Amazon Marketplace).

1.2 Classification B2C · B2B · C2C
03
Advantages & Disadvantages

Critically evaluate the advantages and disadvantages of eBusiness. In what ways do the disadvantages represent genuine strategic risks rather than minor operational inconveniences?

+

Key Advantages:

  • Global reach: eBusiness removes geographical limitations, enabling access to international markets without physical stores.
  • Cost savings: Eliminates overheads such as rent, utilities, and in-store staffing. Process automation reduces labour costs.
  • Improved customer experience: 24/7 availability, online tracking, live chat, and personalised recommendations increase satisfaction and loyalty.
  • Greater flexibility: Products, prices, and offerings can be updated rapidly in response to market changes.
  • Levelled competition: Smaller firms can compete effectively against large corporations by leveraging digital technologies at lower cost.
  • Data analytics: Vast customer behaviour data enables smarter marketing, product development, and decision-making.

Key Disadvantages (and their strategic significance):

  • Security risks: Data breaches, hacking, and identity theft are not just operational issues — they can permanently damage brand trust and result in legal liabilities.
  • Infrastructure dependency: Requires continuous investment in hardware, software, and reliable high-speed internet. Downtime translates directly to lost revenue.
  • Lack of personal interaction: Relationship-building and trust — critical in high-value B2B or service sectors — are harder to achieve digitally.
  • Heightened competition: Lower barriers to entry mean established businesses face continuous disruption from new digital entrants.
  • Technical complexity: System failures, bugs, and integration challenges can cascade across the entire digital operation.

Security and trust risks are particularly strategic: a single high-profile breach can erode years of digital brand equity, making cybersecurity an executive-level concern, not just an IT issue.

1.3 Advantages & Disadvantages
04
Business Environment

Describe the eBusiness environment using the internal/external framework. How do internal and external forces interact to influence an organisation's eBusiness strategy?

+

The eBusiness environment is modelled as two interacting layers — internal and external — with forces pushing in from both directions.

Internal Environment consists of factors the organisation controls:

  • The 7S Framework elements: Shared Values, Strategies, Staff, Skills, Systems, Style, and Structure
  • Board of Directors, employees, and shareholders who set direction and culture
  • Internal IT systems including ERP, CRM, and operational processes

External Environment consists of forces the organisation must respond to:

  • Market & Customers: Changing consumer expectations, online behaviour, and demand patterns
  • Competitors: Both traditional rivals and new digital entrants disrupting the market
  • Suppliers & Financial Institutions: Digital supply chain integration and fintech relationships
  • Government & Regulatory Agencies: Data protection laws, digital taxation, cybersecurity regulations (analysed via PESTLE — Political, Economic, Social, Technological, Legal, Environmental)
  • Interest Groups & Outsourced Companies: Third-party service providers and advocacy bodies

In the garment industry example from the course, the internal departments (Production, CAD/CAM, QA, Finance) must align with external forces like BOI regulations, foreign buyers, SLAEA standards, and global competitors — all mediated through eBusiness systems.

A sound eBusiness strategy must continuously audit both layers: internal readiness (eReadiness) and external opportunity/threat analysis, as covered in the 7Es eTransformation model.

1.4 eBusiness Environment PESTLE · 7S
05
Social Transformation & Interaction

How has societal evolution from the Agricultural era through the Industrial era to the Information era shaped customer-business interaction models in eBusiness? Illustrate with the value chain perspective.

+

Society has undergone three major transformations, each reshaping how businesses and customers interact:

  • Agricultural Society (pre-1750): Decentralised, local interactions. The six pillars — soil, water, climate, seed, tools, and peasants — defined production. Business interactions were direct and geographically constrained.
  • Industrial Society (1750–1970): Adam Smith's division of labour (Wealth of Nations, 1766), Henry Ford's assembly lines, and Alfred Sloan's management structures created hierarchical, centralised, mass-production organisations. Characteristics included standardisation, specialisation, synchronisation (9-to-5 work), concentration, and centralisation. Customer interaction was mediated through dealers and physical retail.
  • Information Society (2000–present): ICT enables networked, decentralised, and real-time business interactions. The transition — Commerce → eCommerce, Business → eBusiness, Government → eGovernment — is termed eTransformation.

Value Chain & Customer Interaction Evolution:

In the past, customers interacted only through an intermediary "information officer." Today, eBusiness enables direct, multi-channel interaction across the full value chain:

  • Supplier → Distributor → Manufacturer → Reseller → Customer
  • eBusiness enables value chain collaborations, where multiple supply chains overlap and share data, enabling mass customisation, direct-to-customer models, and real-time fulfilment.
  • Modern interaction models include: Online Marketplaces (B2C / C2C platforms), Retail Sales (direct digital storefronts), and B2B portals (digital inter-business transactions).

The shift from the industrial era's rigid hierarchy to the information era's networked model is the conceptual foundation of eBusiness strategy — organisations must redesign processes, not just digitise them.

1.1 Introduction 1.5 Customer Interaction Value Chain